Excited for the upcoming continuation to the much acclaimed Shin Megami Tensei series? Well here’s something to get even more excited for- a 10-minute video of game play from the game itself from Japanese video game website 4gamer.net

Similar to Shin Megami Tensei 3: Nocturne, players will be able to communicate with demons and possibly convince them to join their team. As expected though, negotiating with demons is no easy feat. Depending on the demon, players will have to give Macca, the currency of the demon world, take damage, or give items in order to convince the demons that you are a worthy partner to fight alongside.

Along the journey,  players will come across artifacts that can be picked up. Artifacts that players pick up can be brought to stores and be exchanged for Macca.

When players level up, they go through the same process of being able to increase certain parameters in order to make their character grow in a way they want, so if you want a character with lots of strength and health, you can do that.

New to the experience though is that when players level up, they gain Application Points which they can use to level up applications on their gauntlet, the device players will use to summon demons and access various abilities. For example, players can choose to level up their persuasion ability so that convincing demons to join their team will be much easier.

The players’ actual skills, magic such as Agi for example, are leveled up through a special event called “Whisper Events.” In these events players will be able to learn skills from their demons

Of course, Shin Megami Tensei wouldn’t be Shin Megami Tensei without demon fusion which is back in this edition of SMT in all of its glory- effectively a digital floating head of an old man. The fusion process has been made easier now that the players will be given suggestions of what they can fuse with the demons on hands (similar to Persona 4: the Golden’s system). Players will also be able to search for requirements on certain fusions that they might want to do so that they know what they have to do to get the demon they want.

In old versions of Shin Megami Tensei, players had to keep cancelling fusions and starting them up again in order to get the skills they want- no more. Skills for fused demons will also no longer be random. Instead, players can choose the skills that their newly fused demons will have making the fusion process all the more fun and strategic.

A new aspect of the battle system is that sometimes, special enemies will appear in large packs. These special enemies’ attack power increases when they’re in large packs so unless the player defeats all of them quickly, the chance of them dying just becomes that much higher.

Additionally, in the event that the main character dies but the demons are still alive, instead of an instant game over, the game will continue until the party is completely wiped out or vice versa. But if your party does die, do not worry. Atlus has incorporated another new system into the game.

When the entire party has fallen, instead of an instant K.O. the player is taken to the Sanzu river, similar to the River Styx, and is confronted by a man named Karon. If the player so wishes, he can pay Macca to be revived and put back into the action. For the more hardcore players, this feature can be turned off but of course, if the game becomes so hard that you need this useful feature, turning it on is just a button click away.

Fans of the Shin Megami Tensei series and people looking to get into this great franchise should be sure to pick up Shin Megami Tensei IV coming out May 23rd and July 16th in Japan and America respectively.


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