Sequel to best-selling survival-horror franchise scheduled for console release (PS3, Xbox 360) November 20 this year, Capcom announced today. A PC port will follow soon after.

We first told you it was coming way back in July last year. Alas, the Tokyo Game Show came and went. Capcom announced Monster Hunter 4, plus a bunch of stuff… but no Resident Evil 6 announcement.

They’re finally ready to unveil the game today. Here’s the first trailer:

Resident Evil 6 takes place ten years after the original Raccoon City incident. There’s been a resurgence in bioterrorist activity (i.e. zombies are rising), and the President of the United States has finally decided to shed light on the truth behind the incident, in hopes that this will prevent another similar outbreak.

The president schedules a meeting with the one man he knows he can trust to carry out his plans  – friend and Raccoon City survivor Leon S. Kennedy – at a cosy American town called Tall Oaks. But before the two could meet, Tall Oaks is hit with a bioterrorist attack, the president gets infected, and Leon is soon left with no choice but to bid farewell to his dear friend in the only way he knows how.

America is not the only place under threat – China, too, finds itself plagued with the dreaded virus.  Bioterrorism Security Assessment Alliance member Chris Redfield is dispatched to China, and players will switch back and forth between leading men Leon and Chris’s viewpoints – this is the first game in Resident Evil history to feature two leading male characters – as the two team up to stop a global outbreak dead in its tracks.

Each leading character will also be backed up by his own partner – new characters – and meet some familiar faces along the way. VentureBeat reported earlier today that players can expect to see Ada Wong and Resident Evil 4’s Ashley Graham return.

One of the criticisms levied upon Resident Evil 5 was that it was all action, all the time. There was very little horror in it. This will not be the case for RE6, according to Hiroyuki Kobayashi, the game’s executive producer.

“From the outset the team’s intention was to create an experience that delivers a gripping storyline, tense single-player and co-op action all set against a constant theme of horror. We are calling this fusion dramatic horror and are confident it will resonate with both existing fans of the series as well as newcomers,” he said in a press release.


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