Sonic games have been trying a lot of gimmicks in the past several years. For the next game on the Wii U and 3DS, they’ve taken a page (or maybe the whole book) from a certain Nintendo platformer.
In a way, Sonic: Lost World looks a lot like past Sonic games. It involves a lot of running and jumping, and the level in the trailer looks like an HD version of Neo Green Hill. At the same time, the game look extremely different from any of the past Sonic games, with platforms that twist and turn in all directions and defy gravity, like in Super Mario Galaxy.
In fact, if you were being cynical, you might even say it’s a rip-off of Super Mario Galaxy. Judge for yourself with the trailer below.
Although the level designs are similar to Galaxy’s, Sonic Lost World keeps the high-speed action that is Sonic’s distinguishing feature, and combined with elements from one of the greatest platformers of all time, who’s to complain?
One control change that’s not obvious in the trailer is that you no longer start running just by tilting the analog stick. You can just walk around until you tap the run button, and another button will make him roll into a ball in a burst of speed. There is also a “Parkour system”, that lets you keep running after you run into an enemy, instead of coming to a complete stop.
In addition, the wisps are making a return from Sonic Colors, and you’ll control them with the touch screen to access hidden paths. On the Wii U, there will also be a Support Mode in which one person can play as Sonic with the Wii remote and Nunchuk while another person helps with the GamePad, like in New Super Mario Bros. U.
Sonic Lost World is scheduled to be released sometime this year. It will also be featured at E3 this June, so we’ll get more information and footage then.