Sword Art Online: Lost Song (PS3, PS Vita) coming in English to Asia in 2015; PS3 port made ‘for global markets’
At a pre-event GameStart Asia 2014 press conference in Singapore today, Bandai Namco Games’s Yosuke Futami, producer for Sword Art Online: Lost Song (PS3, PS Vita), announced that the game will be localized in English for Asia. The game is slated for release sometime in 2015.
Unlike in past SAO games, which were Action RPGs, Sword Art Online: Lost Song is said to be an Action game. Another key difference in the new game is that you’ll be able to freely play as any of the numerous main characters in the game instead of from Kirito’s point of view (more details on Lost Song in our previous story here).
There’s no word on a US/EU English release for Sword Art Online: Lost Song yet. However, in our interview with producer Yosuke Futami, he did tell us that one of the main reasons why Lost Song is coming to the PS3 as well as PS Vita — as opposed to just the PSP or PS Vita with Infinity Moment and Hollow Fragment, respectively — is due to a need to make it easier to approach the US/EU markets.
“If we were planning to release this only in Japan and Asia… if we were only concerned with the Japan and Asia markets, then maybe it’d be okay to just release it on the PS Vita console, I think,” Futami said when we asked him why SAO: Lost Song was coming out for both the PS3 and PS Vita.
“Hollow Fragment had been extremely popular in Japan and Asia. We’ve also released the game in the US, Europe and other regions digitally [through PSN]. So with Sword Art Online, we can’t just think about Japan and Asia, but also the rest of the world. And so we needed to come up with all sorts of ways to make it easier to approach those markets.
“We want to get the game out to more people, so this time we’ve decided to release it on PS3 and PS Vita. That’s the main reason. To get more people playing.”