Final Fantasy VII Remake has a classic mode which lets players play the original’s turn-based combat
Final Fantasy fans who wanted the original turn-based battle system for Final Fantasy VII Remake, don’t worry, because that feature is also going into the game! During a special stage presentation at the Tokyo Game Show 2019 event, Square Enix will include a “Classic Mode”, which lets players switch between the action RPG style of the Remake and into the turn-based combat style of the original. Players can still fill up their ATB (active-time battle) gauge, as well as move their characters in the “Classic Mode”. PlayStation Japan showcased this in a special gameplay demo, along with some of the game’s other features:
The demo features how to fill the ATB gauge, combat features, and even some mini-games as well. It also demonstrated a couple of boss fights, including one against a Behemoth with Cloud, Tifa, and Aerith. Yes folks, that triangle we saw last time…
Tetsuya Nomura previously mentioned a lot of things are coming back from the original game as well, including the Honeybee Inn. This means we might get to see “Trap Cloud” or “Crossdressing Cloud” in the remake after all! Final Fantasy VII REMAKE will be released exclusively for the PlayStation 4 on March 3, 2020.
Don’t miss a single update from SGCafe! Follow us on Twitter: @SGCafe